A Conceptual Framework for Artificial Creativity in Visual Arts

  • Daniela Sirbu University of Lethbridge, Lethbridge, Canada
  • Ioan Dumitrache University Politehnica of Bucharest, Romania


The present paper introduces the conceptual framework for an artificial system for visual creativity addressing the idea of niche creativity that is domain specific and non-anthropocentric in its conceptual approach. We think that the visual creative output of the system reflects the artificial medium and the specific artificial processes engaged in its production and, therefore, it is an expression of the idea of embodied creativity with the proposed system offering in this sense an example of digital embodiment of creativity. Although our approach to artificial creativity is non-anthropocentric, the system design is inspired by processes in the natural world that lead to the production of new and useful structures in both living and non-living systems with human creative cognition being included among these processes. The main problem raised by this abstract approach to artificial creativity in visual arts is the compatibility of its artistic production with human aesthetics, the ultimate goal of the proposed system being to produce visual output that would aesthetically engage human visual perception.


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How to Cite
SIRBU, Daniela; DUMITRACHE, Ioan. A Conceptual Framework for Artificial Creativity in Visual Arts. INTERNATIONAL JOURNAL OF COMPUTERS COMMUNICATIONS & CONTROL, [S.l.], v. 12, n. 3, p. 381-392, apr. 2017. ISSN 1841-9844. Available at: <http://univagora.ro/jour/index.php/ijccc/article/view/2759>. Date accessed: 11 july 2020. doi: https://doi.org/10.15837/ijccc.2017.3.2759.


artificial creativity, computational creativity, stochastic processes, evolutionary computing, multiagent systems