A Fuzzy Logic Software Instrument and a New Scale for the Assessment of Creativity

  • Ioan Susnea University "Dunarea de Jos" of Galati
  • Grigore Vasiliu University "Dunarea de Jos" of Galati, Romania

Abstract

It is difficult to measure something we cannot clearly define. No wonder hat, for the over 100 definitions of the creativity proposed in the literature, there re almost as many scales and assessment tools. Most of these instruments have been esigned for research purposes, and are difficult to apply and score, especially in the ducational environment. Not to mention that they are expensive. he research described in this paper is aimed to develop a free, fast, and easy to se software tool for the assessment of creativity in the educational context. To this urpose, we have designed a new scale with 20 items, based on a novel approach ocusing on detecting the factors known to block the creativity, like stereotypical hinking, and social conformity. The user input is collected through a web based nterface, and the actual interpretation of the results is automated by means of a uzzy logic algorithm. The proposed solution is interesting because it can be easily ntegrated in almost any e-learning platform, or used as a stand-alone tool for tracing he evolution of the students involved in courses for the development of creative hinking skills, and also for possible other applications.

Author Biographies

Ioan Susnea, University "Dunarea de Jos" of Galati
Associate Professor at the Department of Computers and Information Technology
Grigore Vasiliu, University "Dunarea de Jos" of Galati, Romania
Associate Professor at the Department of Automation and Applied Informatics

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Published
2016-03-24
How to Cite
SUSNEA, Ioan; VASILIU, Grigore. A Fuzzy Logic Software Instrument and a New Scale for the Assessment of Creativity. INTERNATIONAL JOURNAL OF COMPUTERS COMMUNICATIONS & CONTROL, [S.l.], v. 11, n. 3, p. 441-449, mar. 2016. ISSN 1841-9844. Available at: <http://univagora.ro/jour/index.php/ijccc/article/view/2192>. Date accessed: 13 july 2020. doi: https://doi.org/10.15837/ijccc.2016.3.2192.

Keywords

assessment of creativity, e-learning, fuzzy logic